weatherless...................95.10781% offense.......................51.57903% balance.......................23.38333% hyperoffense..................22.45557% hail.......................... 3.90898% semistall..................... 2.05613% monotype...................... 1.25553% sand.......................... 0.83008% stall......................... 0.52594% monopoison.................... 0.23225% monofighting.................. 0.20284% mononormal.................... 0.12813% sun........................... 0.11794% rain.......................... 0.10519% monofire...................... 0.10148% monodragon.................... 0.10053% hailoffense................... 0.10029% monobug....................... 0.09548% monoice....................... 0.09440% monosteel..................... 0.07645% monoflying.................... 0.07580% multiweather.................. 0.06817% monoground.................... 0.05709% monorock...................... 0.04699% monodark...................... 0.04695% monoghost..................... 0.04432% monowater..................... 0.04009% monofairy..................... 0.03627% monopsychic................... 0.02919% monoelectric.................. 0.02637% sandoffense................... 0.02488% dragmag....................... 0.02071% monograss..................... 0.02049% rainoffense................... 0.02000% sunoffense.................... 0.00244% hailstall..................... 0.00045% voltturn...................... 0.00045% rainstall..................... 0.00027% sandstall..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.464) -2.0|# |####### -1.0|############################## |###################### 0.0|################# |########### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.08%