weatherless...................88.71374% offense.......................53.31303% balance.......................26.70765% hyperoffense..................17.53015% hail..........................10.07230% monotype...................... 1.98900% semistall..................... 1.57095% sand.......................... 1.14380% stall......................... 0.87822% monopoison.................... 0.55160% monofighting.................. 0.44133% monosteel..................... 0.24600% monorock...................... 0.16872% monobug....................... 0.13040% monodragon.................... 0.12010% monodark...................... 0.10989% mononormal.................... 0.10912% monopsychic................... 0.10118% rain.......................... 0.08446% monofairy..................... 0.08147% monoice....................... 0.07736% monofire...................... 0.07672% monoground.................... 0.07512% sandoffense................... 0.06553% multiweather.................. 0.05886% monoghost..................... 0.04764% sun........................... 0.04524% monoflying.................... 0.03675% monograss..................... 0.03581% monowater..................... 0.03179% dragmag....................... 0.01370% rainoffense................... 0.00866% monoelectric.................. 0.00264% sunoffense.................... 0.00065% rainstall..................... 0.00018% voltturn...................... 0.00012% hailstall..................... 0.00004% hailoffense................... 0.00001% tailwind...................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.387) -2.0|# |#### -1.0|############################## |########################## 0.0|####################### |############ +1.0|## |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.99%