weatherless...................81.91538% offense.......................52.39957% balance.......................21.29008% hyperoffense..................20.85806% rain.......................... 9.34885% monotype...................... 7.36170% batonpass..................... 6.30186% sun........................... 4.63586% sand.......................... 2.97891% stall......................... 2.73669% semistall..................... 2.71560% voltturn...................... 2.60865% hail.......................... 2.15766% rainoffense................... 1.60243% choice........................ 1.29152% mononormal.................... 1.18819% trickroom..................... 1.06015% multiweather.................. 1.00261% monoghost..................... 0.83360% monodragon.................... 0.74804% monowater..................... 0.61066% sunoffense.................... 0.55312% monodark...................... 0.48624% monofairy..................... 0.47961% sandoffense................... 0.47027% monoflying.................... 0.46786% monopsychic................... 0.46335% monopoison.................... 0.41816% monoelectric.................. 0.41364% monobug....................... 0.39948% monograss..................... 0.39285% monoice....................... 0.38954% monofighting.................. 0.38833% monoground.................... 0.38381% monosteel..................... 0.37236% monofire...................... 0.34404% trickrain..................... 0.32145% hailoffense................... 0.29675% tailwind...................... 0.19221% monorock...................... 0.16660% dragmag....................... 0.07110% trapper....................... 0.05513% sandstall..................... 0.04579% tricksun...................... 0.03886% sunstall...................... 0.03796% rainstall..................... 0.02651% tricksand..................... 0.01898% gravity....................... 0.01657% hailstall..................... 0.00633% allweather.................... 0.00301% trickhail..................... 0.00151% fear.......................... 0.00030% Stalliness (mean: -0.371) -3.0| | -2.0|## |########## -1.0|####################### |############################## 0.0|#################### |########### +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.95%