weatherless...................81.15986% offense.......................50.48658% hyperoffense..................21.79892% balance.......................21.37158% rain..........................11.25301% batonpass..................... 5.92435% monotype...................... 5.05307% sun........................... 4.14513% stall......................... 3.63931% voltturn...................... 2.90672% semistall..................... 2.70360% sand.......................... 2.60607% rainoffense................... 2.16264% hail.......................... 1.95600% trickroom..................... 1.54389% choice........................ 1.37999% multiweather.................. 1.10074% monoghost..................... 0.81027% mononormal.................... 0.72609% monodragon.................... 0.57685% trickrain..................... 0.48958% sandoffense................... 0.47223% sunoffense.................... 0.39791% monowater..................... 0.39380% monopoison.................... 0.35470% hailoffense................... 0.34840% monodark...................... 0.33955% monoice....................... 0.31560% monofighting.................. 0.29057% monopsychic................... 0.27018% monoelectric.................. 0.25541% monobug....................... 0.25207% monoflying.................... 0.24261% monograss..................... 0.23741% monofire...................... 0.22810% monofairy..................... 0.20735% monosteel..................... 0.19264% tailwind...................... 0.18685% monoground.................... 0.17761% dragmag....................... 0.07766% monorock...................... 0.05820% sandstall..................... 0.05227% rainstall..................... 0.04003% sunstall...................... 0.03703% tricksun...................... 0.03463% tricksand..................... 0.02802% trapper....................... 0.01549% gravity....................... 0.01523% hailstall..................... 0.00603% trickhail..................... 0.00200% allweather.................... 0.00147% fear.......................... 0.00009% Stalliness (mean: -0.343) -3.0| | -2.0|# |########### -1.0|######################## |############################## 0.0|################### |############ +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.93%