weatherless...................82.24529% offense.......................32.62005% balance.......................26.94395% hyperoffense..................26.51734% rain..........................16.53337% stall......................... 8.01117% semistall..................... 5.90749% trickroom..................... 5.83470% rainoffense................... 3.89215% trickrain..................... 2.28505% voltturn...................... 2.21939% choice........................ 2.08146% batonpass..................... 2.00223% sun........................... 0.80950% monotype...................... 0.60435% sand.......................... 0.43205% monodragon.................... 0.18435% multiweather.................. 0.15233% hail.......................... 0.13213% monoground.................... 0.10280% rainstall..................... 0.08469% sunoffense.................... 0.08213% mononormal.................... 0.07691% monoelectric.................. 0.06912% tricksand..................... 0.06627% monopoison.................... 0.04438% monodark...................... 0.04332% monoghost..................... 0.03857% sandoffense................... 0.03855% monofighting.................. 0.03479% monopsychic................... 0.02736% monofairy..................... 0.02418% monosteel..................... 0.02319% monoice....................... 0.02118% monowater..................... 0.02112% monofire...................... 0.02035% tailwind...................... 0.01742% monoflying.................... 0.01632% monograss..................... 0.01118% trapper....................... 0.01011% sandstall..................... 0.00845% monobug....................... 0.00806% dragmag....................... 0.00758% hailoffense................... 0.00674% tricksun...................... 0.00553% sunstall...................... 0.00538% gravity....................... 0.00360% monorock...................... 0.00292% hailstall..................... 0.00025% allweather.................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.124) -3.0| | -2.0|# |################## -1.0|############################## |##################### 0.0|################# |####################### +1.0|########### |### +2.0|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.74%