weatherless...................74.50097% balance.......................43.63335% offense.......................29.82273% semistall.....................16.54176% sun...........................15.06089% rain..........................10.12827% stall......................... 6.45673% monotype...................... 4.10752% hyperoffense.................. 3.54543% multiweather.................. 2.83923% voltturn...................... 2.43208% sand.......................... 2.01412% choice........................ 1.26829% hail.......................... 1.17100% dragmag....................... 0.75665% sunoffense.................... 0.73503% monosteel..................... 0.54767% monobug....................... 0.52965% rainstall..................... 0.45039% monoghost..................... 0.42516% monodragon.................... 0.39634% monowater..................... 0.32067% monopoison.................... 0.25942% monofire...................... 0.25582% monorock...................... 0.25222% monodark...................... 0.24861% monoground.................... 0.24501% mononormal.................... 0.23780% tailwind...................... 0.23780% monoelectric.................. 0.18376% trickroom..................... 0.18015% monopsychic................... 0.17295% monograss..................... 0.16214% sunstall...................... 0.15493% rainoffense................... 0.14412% monofighting.................. 0.11530% monoflying.................... 0.10809% sandstall..................... 0.10809% monofairy..................... 0.09728% monoice....................... 0.07566% tricksun...................... 0.07206% trapper....................... 0.04684% hailoffense................... 0.01441% trickrain..................... 0.00721% hailstall..................... 0.00721% tricksand..................... 0.00360% Stalliness (mean: 0.379) -2.0| |# -1.5|# |#### -1.0|###### |########### -0.5|################ |############################## 0.0|############################# |########################### +0.5|############################ |############################ +1.0|###################### |################### +1.5|############ |####### +2.0|#### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.40%