weatherless...................74.97923% balance.......................43.32745% offense.......................25.26134% semistall.....................20.75179% sun...........................15.74877% rain.......................... 9.36302% stall......................... 8.05685% voltturn...................... 3.02153% monotype...................... 2.96633% hyperoffense.................. 2.60256% multiweather.................. 2.52781% sand.......................... 1.53094% dragmag....................... 1.01313% choice........................ 0.97592% hail.......................... 0.92163% monobug....................... 0.64761% sunoffense.................... 0.63120% monosteel..................... 0.52819% rainstall..................... 0.47539% monodragon.................... 0.40665% monoghost..................... 0.35314% tailwind...................... 0.28779% monoground.................... 0.25029% monorock...................... 0.18274% trickroom..................... 0.17649% sunstall...................... 0.17416% sandstall..................... 0.15673% monowater..................... 0.15550% monofire...................... 0.14287% tricksun...................... 0.09765% rainoffense................... 0.08917% monodark...................... 0.08309% monofairy..................... 0.08137% monograss..................... 0.07994% mononormal.................... 0.05107% monoelectric.................. 0.03996% monofighting.................. 0.03489% monoflying.................... 0.02960% monopsychic................... 0.02782% monoice....................... 0.01923% monopoison.................... 0.01805% trapper....................... 0.01608% trickrain..................... 0.01217% hailoffense................... 0.00404% hailstall..................... 0.00151% tricksand..................... 0.00027% Stalliness (mean: 0.508) -2.0| |# -1.5|# |### -1.0|#### |######## -0.5|########### |########################## 0.0|######################## |####################### +0.5|########################## |############################## +1.0|######################### |###################### +1.5|############## |######### +2.0|##### |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%