weatherless...................57.83020% offense.......................50.98434% balance.......................42.84492% rain..........................24.49619% sun...........................14.46046% trickroom.....................10.70124% tricksun...................... 4.01733% hyperoffense.................. 3.47075% hail.......................... 3.25060% semistall..................... 2.39835% voltturn...................... 2.32649% monotype...................... 2.24602% tailwind...................... 2.12000% sand.......................... 1.89986% multiweather.................. 1.76372% trickrain..................... 1.38567% choice........................ 0.79152% rainoffense................... 0.58251% monowater..................... 0.38412% sunoffense.................... 0.36185% stall......................... 0.30163% monopsychic................... 0.24798% monoice....................... 0.24393% trickhail..................... 0.22774% batonpass..................... 0.22318% mononormal.................... 0.20851% gravity....................... 0.18624% dragmag....................... 0.14677% monoghost..................... 0.14525% monoelectric.................. 0.13816% monodragon.................... 0.12905% monobug....................... 0.10425% monofire...................... 0.09616% monofairy..................... 0.08654% monodark...................... 0.08553% monosteel..................... 0.07844% monofighting.................. 0.07743% sandoffense................... 0.07743% monopoison.................... 0.07237% monograss..................... 0.05415% monoground.................... 0.04808% allweather.................... 0.04201% tricksand..................... 0.04049% monoflying.................... 0.03340% hailoffense................... 0.02986% rainstall..................... 0.02379% sandstall..................... 0.02075% monorock...................... 0.01417% sunstall...................... 0.01366% hailstall..................... 0.00557% trapper....................... 0.00506% Stalliness (mean: -0.051) -1.5|# |## -1.0|###### |############# -0.5|###################### |############################ 0.0|############################## |########################## +0.5|################# |########## +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.62%