weatherless...................70.88748% offense.......................47.55381% balance.......................42.33572% rain..........................11.42003% sun........................... 8.50542% trickroom..................... 7.28988% hail.......................... 5.91988% hyperoffense.................. 4.99480% sand.......................... 4.00423% tailwind...................... 3.71881% semistall..................... 3.69027% monotype...................... 2.15406% voltturn...................... 2.02142% stall......................... 1.42541% multiweather.................. 0.73705% sunoffense.................... 0.55069% monopoison.................... 0.47849% trickrain..................... 0.41805% rainoffense................... 0.41637% choice........................ 0.40462% monoice....................... 0.32235% monobug....................... 0.29549% hailoffense................... 0.28542% batonpass..................... 0.26527% tricksand..................... 0.24176% trickhail..................... 0.20315% monorock...................... 0.18468% tricksun...................... 0.14607% monograss..................... 0.12088% monowater..................... 0.11249% monopsychic................... 0.11081% sandstall..................... 0.10409% gravity....................... 0.09906% hailstall..................... 0.09570% monoelectric.................. 0.07723% monoflying.................... 0.07219% monoghost..................... 0.07219% monofairy..................... 0.06212% monofire...................... 0.06044% rainstall..................... 0.04701% monodark...................... 0.04365% mononormal.................... 0.04365% monofighting.................. 0.03862% monosteel..................... 0.03358% dragmag....................... 0.02686% monodragon.................... 0.02518% trapper....................... 0.02518% sandoffense................... 0.00672% monoground.................... 0.00504% sunstall...................... 0.00168% Stalliness (mean: -0.025) -1.5|## |### -1.0|######## |################ -0.5|###################### |######################## 0.0|############################## |########################## +0.5|################# |########### +1.0|###### |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%