weatherless...................69.77581% offense.......................47.94503% balance.......................43.23274% rain..........................11.03264% sun........................... 8.87788% trickroom..................... 8.34921% hail.......................... 6.85813% hyperoffense.................. 4.66700% sand.......................... 4.30465% tailwind...................... 4.24776% semistall..................... 2.82070% monotype...................... 1.67994% voltturn...................... 1.56432% stall......................... 1.33453% multiweather.................. 0.84911% sunoffense.................... 0.55319% rainoffense................... 0.48107% trickrain..................... 0.46321% monopoison.................... 0.39024% choice........................ 0.38282% monoice....................... 0.37688% hailoffense................... 0.36588% trickhail..................... 0.26203% tricksand..................... 0.22196% monobug....................... 0.21124% tricksun...................... 0.20101% batonpass..................... 0.14973% monopsychic................... 0.13071% sandstall..................... 0.11539% gravity....................... 0.07670% monoflying.................... 0.07128% monoelectric.................. 0.06992% hailstall..................... 0.06191% monodark...................... 0.05835% monoghost..................... 0.05718% monofire...................... 0.05513% monowater..................... 0.05092% monorock...................... 0.04161% monofairy..................... 0.03876% monofighting.................. 0.03282% monodragon.................... 0.02880% monograss..................... 0.02594% monosteel..................... 0.02255% mononormal.................... 0.02002% dragmag....................... 0.01634% trapper....................... 0.01190% rainstall..................... 0.00479% sandoffense................... 0.00317% sunstall...................... 0.00269% monoground.................... 0.00223% Stalliness (mean: -0.032) -1.5|# |### -1.0|####### |############## -0.5|##################### |####################### 0.0|############################## |########################### +0.5|################ |########## +1.0|##### |## +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%