weatherless...................67.48299% offense.......................50.84631% balance.......................42.78441% sun...........................10.63757% hail..........................10.18324% trickroom..................... 9.81219% rain.......................... 8.89611% tailwind...................... 5.42508% sand.......................... 3.48133% hyperoffense.................. 2.91273% stall......................... 2.04207% monotype...................... 1.55769% semistall..................... 1.41448% voltturn...................... 1.06905% multiweather.................. 0.68123% hailoffense................... 0.64121% monoice....................... 0.59009% monopoison.................... 0.55605% choice........................ 0.38469% trickrain..................... 0.34643% rainoffense................... 0.33395% trickhail..................... 0.25722% sunoffense.................... 0.22246% monopsychic................... 0.17955% tricksun...................... 0.14844% sandstall..................... 0.10371% tricksand..................... 0.08865% monobug....................... 0.05968% gravity....................... 0.04197% monofire...................... 0.04057% monorock...................... 0.02212% monofighting.................. 0.02002% monofairy..................... 0.01879% trapper....................... 0.01807% monodragon.................... 0.01653% monoflying.................... 0.01063% monodark...................... 0.00869% monowater..................... 0.00840% monograss..................... 0.00768% monoelectric.................. 0.00746% batonpass..................... 0.00649% monosteel..................... 0.00596% monoghost..................... 0.00475% dragmag....................... 0.00304% mononormal.................... 0.00071% hailstall..................... 0.00032% sandoffense................... 0.00017% sunstall...................... 0.00016% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.059) -1.5|# |## -1.0|###### |################## -0.5|################## |##################### 0.0|############################## |########################### +0.5|############ |######### +1.0|## |# +1.5| |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%