weatherless...................70.33208% offense.......................56.95208% balance.......................40.85043% trickroom.....................12.59693% sun...........................10.96848% rain.......................... 8.26785% tailwind...................... 5.72896% sand.......................... 5.41984% hail.......................... 5.08419% hyperoffense.................. 0.98990% voltturn...................... 0.92355% semistall..................... 0.60840% stall......................... 0.59920% monotype...................... 0.38302% monoice....................... 0.26357% hailoffense................... 0.26002% trickhail..................... 0.17685% choice........................ 0.15505% sunoffense.................... 0.08897% multiweather.................. 0.07244% rainoffense................... 0.05051% monofire...................... 0.04070% monopsychic................... 0.03895% tricksun...................... 0.03441% sandstall..................... 0.03373% tricksand..................... 0.01769% trickrain..................... 0.01249% monobug....................... 0.00966% monofighting.................. 0.00785% monosteel..................... 0.00631% monorock...................... 0.00627% monofairy..................... 0.00507% gravity....................... 0.00366% monodragon.................... 0.00246% batonpass..................... 0.00134% monowater..................... 0.00133% dragmag....................... 0.00115% trapper....................... 0.00067% monopoison.................... 0.00034% monoghost..................... 0.00016% monoelectric.................. 0.00014% monoflying.................... 0.00013% mononormal.................... 0.00005% hailstall..................... 0.00002% monograss..................... 0.00002% sandoffense................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.086) -1.5| |# -1.0|## |####### -0.5|############################ |######################### 0.0|############################## |########################## +0.5|######## |##### +1.0|# |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%