weatherless...................83.63640% offense.......................48.79479% balance.......................28.47666% hyperoffense..................14.48787% sun...........................10.02248% trickroom..................... 6.00065% stall......................... 5.48010% rain.......................... 4.64189% voltturn...................... 3.90450% semistall..................... 2.76058% tricksun...................... 2.32569% hail.......................... 1.01351% sand.......................... 0.68572% rainoffense................... 0.61189% monotype...................... 0.40690% trickrain..................... 0.38587% hailoffense................... 0.31756% sunoffense.................... 0.26768% monowater..................... 0.18240% dragmag....................... 0.17400% gravity....................... 0.16091% monorock...................... 0.07667% choice........................ 0.07002% mononormal.................... 0.03784% monofairy..................... 0.03128% monograss..................... 0.02142% monoice....................... 0.02139% monoflying.................... 0.01815% monodragon.................... 0.01815% monopsychic................... 0.01774% monosteel..................... 0.01772% monopoison.................... 0.00001% Stalliness (mean: -0.171) -1.5|##### |######### -1.0|######################### |################# -0.5|############################## |######################## 0.0|######################### |###################### +0.5|############# |###### +1.0|## |## +1.5|## |########## +2.0| more negative = more offensive, more positive = more stall one # = 0.52%