weatherless...................89.85605% offense.......................58.57719% balance.......................27.23678% hyperoffense.................. 8.43762% voltturn...................... 6.94523% sun........................... 4.54330% semistall..................... 3.85782% sand.......................... 3.44032% rain.......................... 2.22296% stall......................... 1.89058% monotype...................... 1.72855% trickroom..................... 1.34957% multiweather.................. 0.94921% hail.......................... 0.93761% monodragon.................... 0.53152% monoflying.................... 0.48435% rainoffense................... 0.27045% hailoffense................... 0.25706% choice........................ 0.22377% sandoffense................... 0.18598% sunoffense.................... 0.17620% monosteel..................... 0.15492% monofire...................... 0.15128% monowater..................... 0.14610% tricksun...................... 0.10589% monoghost..................... 0.08826% tricksand..................... 0.06703% monofighting.................. 0.06621% tailwind...................... 0.06507% monodark...................... 0.06024% monopsychic................... 0.05695% monoice....................... 0.03564% monoground.................... 0.03089% monoelectric.................. 0.02772% monobug....................... 0.02498% monograss..................... 0.02461% mononormal.................... 0.02044% dragmag....................... 0.01935% monopoison.................... 0.01092% monofairy..................... 0.01075% rainstall..................... 0.00541% monorock...................... 0.00539% Stalliness (mean: -0.204) -2.0| |# -1.5|# |###### -1.0|###################### |###################### -0.5|########################### |############################## 0.0|######################### |################ +0.5|########## |####### +1.0|##### |#### +1.5|# | +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.55%