weatherless...................60.02209% offense.......................49.61645% sun...........................25.14889% balance.......................22.71580% hyperoffense..................22.16562% rain..........................16.58109% multiweather.................. 7.32981% monotype...................... 7.14652% sand.......................... 3.30110% semistall..................... 3.27981% sunoffense.................... 3.17860% hail.......................... 2.36613% trickroom..................... 2.34854% stall......................... 2.22233% rainoffense................... 2.02114% voltturn...................... 1.88691% trickrain..................... 0.85875% monowater..................... 0.73965% monobug....................... 0.71157% monodragon.................... 0.69336% tricksun...................... 0.62331% monoghost..................... 0.54648% monodark...................... 0.50266% mononormal.................... 0.48662% monosteel..................... 0.48230% monofighting.................. 0.46162% monopsychic................... 0.42120% sandoffense................... 0.34591% monograss..................... 0.34560% hailoffense................... 0.33357% sunstall...................... 0.33326% monoflying.................... 0.32925% monoice....................... 0.31906% monoground.................... 0.30919% choice........................ 0.30734% monofire...................... 0.23143% monofairy..................... 0.21631% monopoison.................... 0.20397% monoelectric.................. 0.20057% monorock...................... 0.16354% tailwind...................... 0.15552% dragmag....................... 0.12682% sandstall..................... 0.10707% rainstall..................... 0.06542% trickhail..................... 0.03795% trapper....................... 0.02685% hailstall..................... 0.01234% gravity....................... 0.00525% tricksand..................... 0.00278% allweather.................... 0.00185% swagplay...................... 0.00093% fear.......................... 0.00031% Stalliness (mean: -0.365) |# -2.0|## |#### -1.5|########### |#################### -1.0|########################### |############################## -0.5|############################# |########################### 0.0|##################### |################ +0.5|############# |######### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%