offense.......................48.15193% weatherless...................45.28570% sun...........................39.03587% rain..........................23.97986% balance.......................23.36964% hyperoffense..................21.60754% multiweather..................11.76918% sunoffense.................... 4.72123% trickroom..................... 3.89516% semistall..................... 3.77206% monotype...................... 3.63274% stall......................... 3.09883% rainoffense................... 2.76095% sand.......................... 2.33579% trickrain..................... 1.86249% voltturn...................... 1.33108% hail.......................... 1.27727% tricksun...................... 1.19270% sunstall...................... 0.63414% monodragon.................... 0.45545% monowater..................... 0.43549% monodark...................... 0.27842% monoghost..................... 0.26847% monobug....................... 0.25908% monopsychic................... 0.24909% choice........................ 0.24449% monosteel..................... 0.23640% monograss..................... 0.22387% mononormal.................... 0.21067% monofighting.................. 0.18809% monoice....................... 0.18496% monoflying.................... 0.15778% hailoffense................... 0.14908% monoground.................... 0.14049% sandstall..................... 0.13662% sandoffense................... 0.12039% monofairy..................... 0.10959% tailwind...................... 0.10083% monofire...................... 0.09629% dragmag....................... 0.09427% monopoison.................... 0.07587% rainstall..................... 0.06772% monoelectric.................. 0.06063% monorock...................... 0.04761% trapper....................... 0.01218% trickhail..................... 0.00748% hailstall..................... 0.00608% gravity....................... 0.00355% tricksand..................... 0.00236% allweather.................... 0.00145% fear.......................... 0.00042% swagplay...................... 0.00037% Stalliness (mean: -0.313) |# -2.0|## |#### -1.5|########## |##################### -1.0|############################# |############################## -0.5|############################# |########################## 0.0|#################### |################ +0.5|############### |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%