sun...........................51.85594% offense.......................46.94969% weatherless...................33.73378% rain..........................27.33166% balance.......................23.53784% hyperoffense..................20.91190% multiweather..................14.03456% sunoffense.................... 6.62930% trickroom..................... 6.51925% semistall..................... 4.37533% stall......................... 4.22524% trickrain..................... 3.85835% rainoffense................... 3.30414% tricksun...................... 2.13123% sunstall...................... 0.93476% monotype...................... 0.83817% sand.......................... 0.83429% voltturn...................... 0.41291% hail.......................... 0.34880% choice........................ 0.16690% sandstall..................... 0.13398% monodark...................... 0.12933% monoghost..................... 0.10610% monopsychic................... 0.09392% monowater..................... 0.09169% monodragon.................... 0.08784% dragmag....................... 0.08159% monobug....................... 0.06099% rainstall..................... 0.05455% monoice....................... 0.04993% monosteel..................... 0.04933% monoground.................... 0.04011% sandoffense................... 0.03985% hailoffense................... 0.03780% mononormal.................... 0.03237% monoflying.................... 0.02831% tailwind...................... 0.02764% monofighting.................. 0.02519% monofire...................... 0.01542% monograss..................... 0.00973% monofairy..................... 0.00938% monoelectric.................. 0.00751% monopoison.................... 0.00682% gravity....................... 0.00585% trickhail..................... 0.00440% trapper....................... 0.00335% monorock...................... 0.00309% tricksand..................... 0.00042% hailstall..................... 0.00040% allweather.................... 0.00023% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.255) | -2.0|## |### -1.5|######## |################### -1.0|########################## |############################## -0.5|########################## |####################### 0.0|################ |############### +0.5|################ |########## +1.0|####### |#### +1.5|### |## +2.0|## |# +2.5| |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%