weatherless...................83.39262% offense.......................43.06402% balance.......................30.83503% hyperoffense..................17.27642% sand..........................13.47392% voltturn...................... 7.82520% semistall..................... 4.62398% stall......................... 4.20054% monotype...................... 2.93869% hail.......................... 1.64295% trickroom..................... 1.42276% rain.......................... 1.31267% sandstall..................... 1.21104% monowater..................... 0.73679% monopsychic................... 0.51660% sun........................... 0.42344% sandoffense................... 0.36416% monobug....................... 0.33875% rainoffense................... 0.33028% dragmag....................... 0.31335% choice........................ 0.28794% monoice....................... 0.26253% monosteel..................... 0.24560% multiweather.................. 0.24560% monoelectric.................. 0.19478% mononormal.................... 0.18631% hailoffense................... 0.15244% monorock...................... 0.15244% monoghost..................... 0.08469% monodark...................... 0.08469% monoflying.................... 0.07622% monofire...................... 0.06775% tailwind...................... 0.05928% monopoison.................... 0.05081% sunoffense.................... 0.05081% monograss..................... 0.04234% monofairy..................... 0.04234% gravity....................... 0.03388% tricksun...................... 0.02541% monodragon.................... 0.01694% trickhail..................... 0.01694% tricksand..................... 0.01694% monofighting.................. 0.00847% Stalliness (mean: -0.132) |###### -1.5|######## |#################### -1.0|#################### |############################ -0.5|############################# |############################ 0.0|############################## |#################### +0.5|################### |################### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.39%