weatherless...................87.69746% offense.......................48.85578% balance.......................30.28776% hyperoffense..................16.09171% voltturn...................... 8.62650% hail.......................... 7.97114% semistall..................... 3.82119% rain.......................... 2.66843% hailoffense................... 2.24789% sun........................... 1.54129% trickroom..................... 1.02468% stall......................... 0.94356% choice........................ 0.61694% monotype...................... 0.57852% tailwind...................... 0.52942% rainoffense................... 0.29673% sunoffense.................... 0.29033% monopoison.................... 0.18572% sand.......................... 0.17505% monofighting.................. 0.11101% multiweather.................. 0.04910% mononormal.................... 0.04696% monoice....................... 0.03843% monofire...................... 0.03629% monowater..................... 0.03416% monodark...................... 0.02989% monograss..................... 0.02562% monosteel..................... 0.02562% monobug....................... 0.01921% monoground.................... 0.01494% monofairy..................... 0.01494% monoelectric.................. 0.01494% monodragon.................... 0.01281% dragmag....................... 0.01067% monoghost..................... 0.01067% monopsychic................... 0.00640% sandstall..................... 0.00427% gravity....................... 0.00427% monoflying.................... 0.00427% trickhail..................... 0.00213% monorock...................... 0.00213% Stalliness (mean: -0.270) -2.0|## |### -1.5|########## |########### -1.0|################# |###################### -0.5|############################# |############################## 0.0|############################# |######################## +0.5|############# |######## +1.0|###### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%