weatherless...................88.69434% offense.......................45.97334% balance.......................32.08330% hyperoffense..................16.27305% voltturn...................... 9.18291% hail.......................... 7.08184% semistall..................... 4.70886% rain.......................... 2.55898% hailoffense................... 2.42758% sun........................... 1.52234% trickroom..................... 1.14490% stall......................... 0.96145% choice........................ 0.63429% tailwind...................... 0.62585% monotype...................... 0.33131% sunoffense.................... 0.29993% rainoffense................... 0.26913% sand.......................... 0.15617% monopoison.................... 0.13210% monofighting.................. 0.04555% monoice....................... 0.03491% mononormal.................... 0.02413% monosteel..................... 0.01588% multiweather.................. 0.01361% monofire...................... 0.01163% monofairy..................... 0.01157% monobug....................... 0.01109% monoground.................... 0.01036% monowater..................... 0.01013% monodark...................... 0.00952% monograss..................... 0.00772% dragmag....................... 0.00586% monoelectric.................. 0.00562% monodragon.................... 0.00553% monoghost..................... 0.00479% sandstall..................... 0.00392% monopsychic................... 0.00377% gravity....................... 0.00293% monoflying.................... 0.00233% monorock...................... 0.00114% trickhail..................... 0.00009% Stalliness (mean: -0.235) -2.0|## |#### -1.5|############ |########### -1.0|############### |###################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|############### |########## +1.0|####### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%