weatherless...................91.84041% offense.......................41.92801% balance.......................34.06759% hyperoffense..................14.48194% voltturn...................... 9.94115% semistall..................... 8.11756% hail.......................... 4.39343% sun........................... 1.88983% rain.......................... 1.79408% stall......................... 1.40490% hailoffense................... 1.34422% tailwind...................... 0.80391% choice........................ 0.51948% trickroom..................... 0.46586% sunoffense.................... 0.27370% monotype...................... 0.20255% rainoffense................... 0.17273% monopoison.................... 0.16488% sand.......................... 0.08318% monoice....................... 0.01278% monosteel..................... 0.00672% monofighting.................. 0.00660% monofairy..................... 0.00560% monobug....................... 0.00234% monoground.................... 0.00131% monodragon.................... 0.00098% mononormal.................... 0.00097% multiweather.................. 0.00093% gravity....................... 0.00086% monodark...................... 0.00024% monofire...................... 0.00014% monowater..................... 0.00006% monograss..................... 0.00004% dragmag....................... 0.00002% sandstall..................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.112) -2.0|### |##### -1.5|########### |######## -1.0|############## |################### -0.5|####################### |############################ 0.0|############################## |######################### +0.5|################# |############## +1.0|############ |######## +1.5|##### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%