weatherless...................94.16870% balance.......................37.25373% offense.......................31.42788% hyperoffense..................15.16007% semistall.....................13.35730% voltturn...................... 8.39132% hail.......................... 3.98493% stall......................... 2.80103% rain.......................... 1.19565% hailoffense................... 0.75405% sun........................... 0.58178% sunoffense.................... 0.38184% tailwind...................... 0.29211% trickroom..................... 0.12470% sand.......................... 0.06898% choice........................ 0.04061% rainoffense................... 0.02103% monotype...................... 0.01623% monofairy..................... 0.00535% monopoison.................... 0.00501% monoice....................... 0.00438% monofighting.................. 0.00062% monosteel..................... 0.00062% monodragon.................... 0.00013% gravity....................... 0.00007% mononormal.................... 0.00005% monobug....................... 0.00005% multiweather.................. 0.00004% monoground.................... 0.00001% monodark...................... 0.00001% monofire...................... 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monoelectric.................. 0.00000% sandstall..................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.039) -2.0|##### |######## -1.5|############## |### -1.0|########## |###### -0.5|############## |########################## 0.0|####################### |############################## +0.5|################## |############## +1.0|#################### |########### +1.5|######### |## +2.0| |## more negative = more offensive, more positive = more stall one # = 0.46%