weatherless...................82.42945% offense.......................47.69065% balance.......................31.22224% hyperoffense..................13.12524% voltturn...................... 8.58584% sun........................... 6.52114% semistall..................... 4.89054% rain.......................... 4.83353% sand.......................... 3.35655% hail.......................... 3.28494% stall......................... 3.07134% monotype...................... 1.47767% trickroom..................... 1.21049% rainoffense................... 0.61718% sunoffense.................... 0.51303% hailoffense................... 0.48713% choice........................ 0.43443% multiweather.................. 0.38758% sandoffense................... 0.24406% tricksun...................... 0.17106% monowater..................... 0.15734% monodark...................... 0.11752% tailwind...................... 0.10717% monobug....................... 0.10539% monoflying.................... 0.10163% monofairy..................... 0.09603% monosteel..................... 0.09459% monopsychic................... 0.09425% monofighting.................. 0.09246% monopoison.................... 0.09236% monodragon.................... 0.09162% sandstall..................... 0.09142% monofire...................... 0.07662% monoghost..................... 0.07652% mononormal.................... 0.07587% monoice....................... 0.06825% monorock...................... 0.06750% monograss..................... 0.06418% gravity....................... 0.05567% monoelectric.................. 0.05438% monoground.................... 0.04591% dragmag....................... 0.04195% trickrain..................... 0.03348% rainstall..................... 0.02283% sunstall...................... 0.01629% hailstall..................... 0.01020% tricksand..................... 0.00708% trickhail..................... 0.00654% allweather.................... 0.00218% swagplay...................... 0.00079% trapper....................... 0.00035% fear.......................... 0.00020% Stalliness (mean: -0.137) |### -1.5|##### |############# -1.0|#################### |############################# -0.5|############################## |############################# 0.0|############################ |######################## +0.5|################## |############# +1.0|########## |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%