weatherless...................83.84925% offense.......................46.53216% balance.......................31.94725% hyperoffense..................13.07282% voltturn...................... 9.53919% sun........................... 6.29405% semistall..................... 5.16353% rain.......................... 3.82297% hail.......................... 3.33152% stall......................... 3.28425% sand.......................... 2.98739% trickroom..................... 1.39474% monotype...................... 0.61176% hailoffense................... 0.54671% rainoffense................... 0.50350% sunoffense.................... 0.49129% choice........................ 0.39398% multiweather.................. 0.27313% sandoffense................... 0.20765% tricksun...................... 0.20620% sandstall..................... 0.09780% tailwind...................... 0.07697% monopsychic................... 0.06981% monowater..................... 0.06252% monodark...................... 0.05784% monosteel..................... 0.04745% trickrain..................... 0.04200% monofairy..................... 0.03848% gravity....................... 0.03783% monopoison.................... 0.03734% monofire...................... 0.03711% monobug....................... 0.03699% monoflying.................... 0.03642% dragmag....................... 0.03183% monodragon.................... 0.02854% monoghost..................... 0.02845% monofighting.................. 0.02834% monorock...................... 0.02568% monoice....................... 0.02442% mononormal.................... 0.02188% monoground.................... 0.01928% monograss..................... 0.01537% monoelectric.................. 0.01239% rainstall..................... 0.00738% hailstall..................... 0.00609% tricksand..................... 0.00533% sunstall...................... 0.00532% trickhail..................... 0.00417% swagplay...................... 0.00080% allweather.................... 0.00073% trapper....................... 0.00014% fear.......................... 0.00014% Stalliness (mean: -0.115) |### -1.5|###### |############## -1.0|#################### |############################# -0.5|############################## |############################# 0.0|############################ |########################## +0.5|################## |############## +1.0|########### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%