weatherless...................94.68140% offense.......................43.80506% balance.......................34.98108% hyperoffense..................16.76101% voltturn...................... 3.56743% semistall..................... 3.42667% sun........................... 2.39897% hail.......................... 2.15832% trickroom..................... 1.34857% stall......................... 1.02618% monotype...................... 0.89451% choice........................ 0.59331% sunoffense.................... 0.50704% rain.......................... 0.44801% sand.......................... 0.35417% tailwind...................... 0.30120% monofire...................... 0.14681% monopoison.................... 0.13925% mononormal.................... 0.12714% hailoffense................... 0.11654% monofighting.................. 0.09535% monoice....................... 0.08022% monoghost..................... 0.04995% monofairy..................... 0.04541% monowater..................... 0.04238% gravity....................... 0.04238% monoflying.................... 0.04087% multiweather.................. 0.04087% monoground.................... 0.03633% monoelectric.................. 0.03178% sandstall..................... 0.02876% monodragon.................... 0.02876% sandoffense................... 0.02573% monorock...................... 0.01968% monobug....................... 0.01968% monograss..................... 0.01816% monodark...................... 0.01362% trapper....................... 0.01362% rainoffense................... 0.01059% monopsychic................... 0.00908% hailstall..................... 0.00454% tricksun...................... 0.00303% trickhail..................... 0.00303% dragmag....................... 0.00151% Stalliness (mean: -0.232) -2.0|# |###### -1.5|########### |############## -1.0|################## |######################### -0.5|######################### |########################## 0.0|########################### |############################## +0.5|#################### |############### +1.0|####### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%