weatherless...................95.72221% offense.......................39.60760% balance.......................37.33349% hyperoffense..................18.25760% voltturn...................... 3.65238% semistall..................... 3.63810% sun........................... 1.85816% hail.......................... 1.79493% trickroom..................... 1.50601% stall......................... 1.16321% choice........................ 0.57080% sunoffense.................... 0.49914% monotype...................... 0.40309% sand.......................... 0.34652% tailwind...................... 0.32290% rain.......................... 0.30675% hailoffense................... 0.10118% monofire...................... 0.08949% monofighting.................. 0.05915% mononormal.................... 0.05303% monoice....................... 0.05135% sandstall..................... 0.04039% sandoffense................... 0.03897% multiweather.................. 0.02858% monoground.................... 0.02398% monoflying.................... 0.02371% monoelectric.................. 0.02074% monoghost..................... 0.02012% monopoison.................... 0.01859% monowater..................... 0.01808% gravity....................... 0.01161% monobug....................... 0.00900% monorock...................... 0.00759% monofairy..................... 0.00526% monograss..................... 0.00479% monodark...................... 0.00456% rainoffense................... 0.00408% tricksun...................... 0.00386% monopsychic................... 0.00372% monodragon.................... 0.00343% hailstall..................... 0.00295% dragmag....................... 0.00246% trickhail..................... 0.00022% trapper....................... 0.00002% Stalliness (mean: -0.219) -2.0|# |######## -1.5|########## |############# -1.0|################ |##################### -0.5|#################### |###################### 0.0|######################### |############################## +0.5|#################### |############### +1.0|####### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%