weatherless...................96.93365% balance.......................43.93502% offense.......................31.41765% hyperoffense..................20.88836% voltturn...................... 3.96647% semistall..................... 3.39557% hail.......................... 1.33684% sun........................... 1.27175% trickroom..................... 1.09127% sunoffense.................... 0.42642% stall......................... 0.36340% sand.......................... 0.29855% choice........................ 0.29326% tailwind...................... 0.16699% rain.......................... 0.15926% hailoffense................... 0.11092% monotype...................... 0.11044% sandoffense................... 0.07567% monofighting.................. 0.04962% monofire...................... 0.02340% monoice....................... 0.00781% monowater..................... 0.00780% mononormal.................... 0.00589% monoghost..................... 0.00548% monopoison.................... 0.00437% dragmag....................... 0.00357% monoelectric.................. 0.00312% tricksun...................... 0.00273% sandstall..................... 0.00255% monoflying.................... 0.00223% hailstall..................... 0.00161% rainoffense................... 0.00113% monopsychic................... 0.00079% monodark...................... 0.00043% monoground.................... 0.00036% gravity....................... 0.00035% monodragon.................... 0.00022% monobug....................... 0.00016% monorock...................... 0.00012% multiweather.................. 0.00006% monograss..................... 0.00002% trickhail..................... 0.00002% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.220) -2.0|# |############ -1.5|######### |######### -1.0|############ |########## -0.5|############ |################ 0.0|################### |############################## +0.5|##################### |############# +1.0|####### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%