weatherless...................92.21162% offense.......................52.37648% balance.......................31.17870% hyperoffense..................12.25932% monotype...................... 5.98212% batonpass..................... 5.43540% rain.......................... 3.37276% semistall..................... 2.96178% sun........................... 2.92014% monoelectric.................. 2.07094% trapper....................... 2.01554% voltturn...................... 1.65375% sand.......................... 1.22749% stall......................... 1.22371% dragmag....................... 0.96808% choice........................ 0.88735% monoghost..................... 0.85808% monobug....................... 0.81242% hail.......................... 0.78869% mononormal.................... 0.74192% monopsychic................... 0.58747% monodragon.................... 0.57880% multiweather.................. 0.50945% monoflying.................... 0.49006% rainoffense................... 0.32864% monowater..................... 0.26390% monoground.................... 0.23450% monosteel..................... 0.20191% monorock...................... 0.20087% sunoffense.................... 0.17660% monofire...................... 0.17503% gravity....................... 0.14440% monodark...................... 0.14327% sandoffense................... 0.10878% trickroom..................... 0.09747% monograss..................... 0.08615% monopoison.................... 0.08205% monofighting.................. 0.07684% monoice....................... 0.04129% tailwind...................... 0.03513% monofairy..................... 0.02875% hailoffense................... 0.02512% sunstall...................... 0.01358% sandstall..................... 0.00730% hailstall..................... 0.00655% tricksand..................... 0.00427% trickhail..................... 0.00313% fear.......................... 0.00274% allweather.................... 0.00234% tricksun...................... 0.00180% Stalliness (mean: -0.238) -3.0| | -2.0|# |##### -1.0|############## |############################## 0.0|######################## |############### +1.0|##### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 1.03%