weatherless...................96.96631% offense.......................53.65615% balance.......................35.18223% hyperoffense.................. 7.92091% batonpass..................... 4.52108% semistall..................... 2.54564% monotype...................... 2.34926% voltturn...................... 1.58044% trapper....................... 1.34540% rain.......................... 1.29404% monoelectric.................. 1.00660% dragmag....................... 0.92786% sun........................... 0.88032% sand.......................... 0.73419% stall......................... 0.69508% monopsychic................... 0.50368% choice........................ 0.34980% hail.......................... 0.30032% monoghost..................... 0.20169% monodragon.................... 0.19866% mononormal.................... 0.19519% monoflying.................... 0.19057% multiweather.................. 0.17076% monobug....................... 0.14403% monoground.................... 0.14007% rainoffense................... 0.12128% gravity....................... 0.09746% monosteel..................... 0.04942% monowater..................... 0.04723% monograss..................... 0.03583% monorock...................... 0.03264% trickroom..................... 0.02793% monodark...................... 0.02736% monofire...................... 0.02572% sandoffense................... 0.01879% hailoffense................... 0.01874% sunoffense.................... 0.01833% monopoison.................... 0.01624% monofairy..................... 0.01146% tailwind...................... 0.00941% monofighting.................. 0.00384% monoice....................... 0.00336% hailstall..................... 0.00207% allweather.................... 0.00130% sunstall...................... 0.00091% sandstall..................... 0.00062% tricksand..................... 0.00006% fear.......................... 0.00002% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.176) -3.0| | -2.0| |## -1.0|########### |############################## 0.0|####################### |################ +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.13%