weatherless...................79.12638% offense.......................38.52462% balance.......................34.10071% hyperoffense..................19.75231% voltturn...................... 8.57911% sand.......................... 7.56471% rain.......................... 7.26625% sun........................... 4.52432% semistall..................... 3.94507% stall......................... 3.67729% hail.......................... 1.71173% rainoffense................... 1.49323% monotype...................... 0.84424% sunoffense.................... 0.75591% trickroom..................... 0.59599% choice........................ 0.38214% sandstall..................... 0.31520% hailoffense................... 0.23616% monopsychic................... 0.17759% multiweather.................. 0.16922% monowater..................... 0.14133% mononormal.................... 0.12273% tailwind...................... 0.10693% monoice....................... 0.09391% tricksun...................... 0.08740% monoflying.................... 0.08275% dragmag....................... 0.07624% monofire...................... 0.05672% monosteel..................... 0.04556% monofighting.................. 0.04091% monobug....................... 0.03719% gravity....................... 0.03719% sandoffense................... 0.02510% monoghost..................... 0.02417% monoelectric.................. 0.01953% monodragon.................... 0.01674% monorock...................... 0.01581% sunstall...................... 0.01581% monofairy..................... 0.00744% monodark...................... 0.00651% monopoison.................... 0.00651% allweather.................... 0.00465% monoground.................... 0.00465% monograss..................... 0.00279% hailstall..................... 0.00279% trickrain..................... 0.00186% tricksand..................... 0.00093% rainstall..................... 0.00093% Stalliness (mean: -0.175) -2.0|###### |##### -1.5|########## |################## -1.0|###################### |#################### -0.5|######################### |########################## 0.0|############################## |########################### +0.5|######################### |############## +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.40%