weatherless...................79.77269% balance.......................35.78715% offense.......................34.61402% hyperoffense..................21.15913% voltturn...................... 9.53456% sand.......................... 8.67461% rain.......................... 6.26748% stall......................... 4.25830% semistall..................... 4.18140% sun........................... 4.04736% hail.......................... 1.33764% rainoffense................... 1.32596% sunoffense.................... 0.67191% monotype...................... 0.55015% trickroom..................... 0.43816% sandstall..................... 0.34562% choice........................ 0.30431% monopsychic................... 0.22592% hailoffense................... 0.22138% monowater..................... 0.12912% multiweather.................. 0.09394% tricksun...................... 0.08970% dragmag....................... 0.05736% tailwind...................... 0.04693% monoice....................... 0.03687% monofire...................... 0.03274% monoghost..................... 0.02282% mononormal.................... 0.01728% monobug....................... 0.01709% monosteel..................... 0.01581% monoflying.................... 0.01543% sandoffense................... 0.01511% monodragon.................... 0.01369% monoelectric.................. 0.01193% monofighting.................. 0.00828% monorock...................... 0.00701% hailstall..................... 0.00318% monodark...................... 0.00260% gravity....................... 0.00240% monofairy..................... 0.00218% monopoison.................... 0.00150% allweather.................... 0.00131% monograss..................... 0.00119% sunstall...................... 0.00101% monoground.................... 0.00048% tricksand..................... 0.00040% trickrain..................... 0.00017% rainstall..................... 0.00002% Stalliness (mean: -0.146) -2.0|####### |####### -1.5|########### |#################### -1.0|###################### |################# -0.5|####################### |######################## 0.0|############################## |############################ +0.5|########################### |################ +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# | +3.0|##### |# more negative = more offensive, more positive = more stall one # = 0.39%