weatherless...................79.41015% balance.......................38.29654% offense.......................27.06676% hyperoffense..................22.40599% sand..........................11.41988% voltturn...................... 9.60479% stall......................... 6.55072% semistall..................... 5.67999% rain.......................... 4.71428% sun........................... 3.62376% rainoffense................... 0.97766% hail.......................... 0.86248% sunoffense.................... 0.68136% monotype...................... 0.51759% sandstall..................... 0.40838% monopsychic................... 0.36523% trickroom..................... 0.33094% hailoffense................... 0.24926% choice........................ 0.16278% monowater..................... 0.09872% dragmag....................... 0.04758% tricksun...................... 0.03514% multiweather.................. 0.02976% tailwind...................... 0.01928% monofire...................... 0.01649% monoelectric.................. 0.01130% monoice....................... 0.01006% monobug....................... 0.00621% monoghost..................... 0.00480% sandoffense................... 0.00389% monodragon.................... 0.00206% hailstall..................... 0.00125% monosteel..................... 0.00115% mononormal.................... 0.00066% monoflying.................... 0.00038% monofighting.................. 0.00028% allweather.................... 0.00023% monorock...................... 0.00014% monodark...................... 0.00014% monoground.................... 0.00001% monopoison.................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.037) -2.0|######### |######### -1.5|########### |##################### -1.0|#################### |############# -0.5|################## |################### 0.0|############################## |############################ +0.5|############################ |#################### +1.0|########### |####### +1.5|### |# +2.0|# | +2.5|# | +3.0|######### |# more negative = more offensive, more positive = more stall one # = 0.38%