weatherless...................71.67583% balance.......................40.97413% offense.......................24.67746% hyperoffense..................17.25711% sand..........................13.01969% stall.........................10.83980% voltturn...................... 9.68693% sun........................... 8.39591% semistall..................... 6.25149% rain.......................... 6.10127% hail.......................... 0.81294% sandstall..................... 0.80772% rainoffense................... 0.46411% sunoffense.................... 0.43615% monotype...................... 0.40291% monopsychic................... 0.37055% trickroom..................... 0.23503% hailoffense................... 0.09981% choice........................ 0.06110% monowater..................... 0.01665% monoelectric.................. 0.00880% tricksun...................... 0.00576% multiweather.................. 0.00559% sandoffense................... 0.00469% monobug....................... 0.00345% dragmag....................... 0.00242% monoice....................... 0.00205% tailwind...................... 0.00203% monofire...................... 0.00103% monosteel..................... 0.00016% monoghost..................... 0.00013% hailstall..................... 0.00007% mononormal.................... 0.00004% monofighting.................. 0.00003% monoflying.................... 0.00001% allweather.................... 0.00001% monodragon.................... 0.00001% monodark...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.212) -2.0|######## |###### -1.5|###### |########### -1.0|########### |######### -0.5|########## |###################### 0.0|########################### |################# +0.5|############################## |################# +1.0|########## |####### +1.5|## |## +2.0| | +2.5|# | +3.0|############### |## more negative = more offensive, more positive = more stall one # = 0.46%