weatherless...................77.09757% hyperoffense..................38.10525% offense.......................35.87850% choice........................15.85350% balance.......................14.98695% sand..........................12.27191% sun........................... 8.28481% semistall..................... 6.24582% voltturn...................... 6.24283% stall......................... 4.78348% sunoffense.................... 3.94657% rain.......................... 2.02432% monotype...................... 1.91731% monodragon.................... 1.68042% sandoffense................... 0.54605% hail.......................... 0.32139% gravity....................... 0.26565% tailwind...................... 0.21331% monosteel..................... 0.18955% rainoffense................... 0.12153% hailoffense................... 0.06101% monofighting.................. 0.02530% dragmag....................... 0.01717% rainstall..................... 0.01348% monopoison.................... 0.01207% monowater..................... 0.00926% trickroom..................... 0.00502% monoghost..................... 0.00099% monoice....................... 0.00014% monograss..................... 0.00012% hailstall..................... 0.00006% monoelectric.................. 0.00001% monodark...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.476) -2.0|## |###### -1.5|############## |############################## -1.0|############ |########################## -0.5|############ |###### 0.0|###### |##### +0.5|###### |######## +1.0|### |###### +1.5|### |# +2.0|# | +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%