weatherless...................79.34987% offense.......................42.94931% balance.......................36.28100% hyperoffense..................17.03691% sand..........................13.77506% voltturn...................... 5.13803% rain.......................... 2.97273% hail.......................... 2.35629% semistall..................... 1.87163% stall......................... 1.86116% sun........................... 1.79505% monotype...................... 1.09861% rainoffense................... 0.87400% hailoffense................... 0.74075% sandstall..................... 0.58405% monowater..................... 0.50189% trickroom..................... 0.35175% sandoffense................... 0.32604% monodark...................... 0.27069% multiweather.................. 0.20229% choice........................ 0.17936% sunoffense.................... 0.14442% monoelectric.................. 0.07595% monoground.................... 0.06805% monoice....................... 0.04341% mononormal.................... 0.03004% tailwind...................... 0.02669% monoflying.................... 0.02652% monosteel..................... 0.02442% monograss..................... 0.02297% trickrain..................... 0.02147% monobug....................... 0.01800% monofire...................... 0.01595% monofighting.................. 0.01310% monopsychic................... 0.01181% monorock...................... 0.00989% monofairy..................... 0.00860% monodragon.................... 0.00839% monopoison.................... 0.00618% Stalliness (mean: -0.211) -2.0|## |# -1.5|##### |###################### -1.0|################ |################ -0.5|######################## |########################## 0.0|############################## |############################## +0.5|######################### |######### +1.0|### |# +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%