weatherless...................83.73674% offense.......................44.84708% balance.......................34.11351% hyperoffense..................17.17867% sand..........................11.44769% voltturn...................... 6.22404% hail.......................... 2.55465% stall......................... 2.16154% semistall..................... 1.69920% rain.......................... 1.48308% hailoffense................... 1.19623% sun........................... 0.88691% monotype...................... 0.62005% rainoffense................... 0.59874% trickroom..................... 0.51400% sandstall..................... 0.45096% choice........................ 0.36488% monowater..................... 0.30496% sandoffense................... 0.17269% monoelectric.................. 0.11082% monodark...................... 0.09012% sunoffense.................... 0.08648% multiweather.................. 0.07954% monoice....................... 0.07196% monoground.................... 0.04128% trickrain..................... 0.01419% mononormal.................... 0.00065% monofighting.................. 0.00033% monofire...................... 0.00014% monobug....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.221) -2.0|# |# -1.5|### |################## -1.0|########### |######## -0.5|################### |################### 0.0|############################## |########################### +0.5|############# |### +1.0|# | +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.62%