weatherless...................83.86223% offense.......................44.98802% balance.......................26.91471% hyperoffense..................20.97028% sun........................... 7.02169% voltturn...................... 6.00937% hail.......................... 4.58327% semistall..................... 4.10015% sand.......................... 3.09003% stall......................... 3.02685% trickroom..................... 2.62929% monotype...................... 1.54282% rain.......................... 1.54151% sunoffense.................... 1.14615% hailoffense................... 0.74772% choice........................ 0.66478% tricksun...................... 0.48663% rainoffense................... 0.47434% monoice....................... 0.39009% sandstall..................... 0.24353% mononormal.................... 0.19088% sandoffense................... 0.18342% tailwind...................... 0.16148% monobug....................... 0.13691% monopsychic................... 0.10400% monowater..................... 0.10180% multiweather.................. 0.09566% dragmag....................... 0.09390% monofighting.................. 0.09083% monoghost..................... 0.07855% monofire...................... 0.07503% monoelectric.................. 0.06670% monopoison.................... 0.05968% gravity....................... 0.05353% monodark...................... 0.05178% monograss..................... 0.05046% monoflying.................... 0.04871% monodragon.................... 0.04695% sunstall...................... 0.04651% trickhail..................... 0.04212% monosteel..................... 0.03115% hailstall..................... 0.02984% monoground.................... 0.02677% monofairy..................... 0.02150% monorock...................... 0.01536% tricksand..................... 0.00570% rainstall..................... 0.00263% Stalliness (mean: -0.285) -2.0|#### |####### -1.5|############ |################## -1.0|####################### |########################## -0.5|############################## |############################ 0.0|########################## |##################### +0.5|################ |########### +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%