weatherless...................84.14894% offense.......................43.12685% balance.......................27.67696% hyperoffense..................20.76653% sun........................... 7.06071% voltturn...................... 6.38295% semistall..................... 4.75224% hail.......................... 4.43675% stall......................... 3.67743% sand.......................... 3.08848% trickroom..................... 2.94662% rain.......................... 1.33860% monotype...................... 1.10753% sunoffense.................... 1.08429% hailoffense................... 0.74431% choice........................ 0.74213% tricksun...................... 0.57681% rainoffense................... 0.46737% monoice....................... 0.30234% sandstall..................... 0.26932% sandoffense................... 0.17740% tailwind...................... 0.13422% mononormal.................... 0.13394% dragmag....................... 0.10088% monofighting.................. 0.10036% monowater..................... 0.09102% multiweather.................. 0.07201% monopsychic................... 0.07035% monobug....................... 0.07002% monofire...................... 0.06146% sunstall...................... 0.05138% gravity....................... 0.04951% monodragon.................... 0.04594% monodark...................... 0.04040% monoflying.................... 0.03982% trickhail..................... 0.03556% monoelectric.................. 0.03538% monopoison.................... 0.02857% monoground.................... 0.02239% monograss..................... 0.02184% monosteel..................... 0.01911% monoghost..................... 0.01652% hailstall..................... 0.01620% monofairy..................... 0.01570% monorock...................... 0.01026% tricksand..................... 0.00870% rainstall..................... 0.00038% Stalliness (mean: -0.245) -2.0|#### |######## -1.5|############# |################## -1.0|####################### |########################## -0.5|############################## |############################ 0.0|########################### |###################### +0.5|################## |############# +1.0|######## |###### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%