weatherless...................85.42263% offense.......................37.80971% balance.......................30.84464% hyperoffense..................20.99290% sun........................... 6.80356% voltturn...................... 6.33819% semistall..................... 5.86123% stall......................... 4.49152% hail.......................... 3.87521% sand.......................... 2.92520% trickroom..................... 2.83850% choice........................ 1.06849% rain.......................... 1.02454% sunoffense.................... 0.92706% monotype...................... 0.88466% hailoffense................... 0.82471% tricksun...................... 0.54976% rainoffense................... 0.40628% monofighting.................. 0.26451% sandstall..................... 0.21349% monoice....................... 0.14860% tailwind...................... 0.12736% sandoffense................... 0.11551% dragmag....................... 0.10975% monodragon.................... 0.10727% monopsychic................... 0.07250% monowater..................... 0.06324% mononormal.................... 0.05483% multiweather.................. 0.05105% monodark...................... 0.04136% monobug....................... 0.03335% hailstall..................... 0.03200% sunstall...................... 0.03142% gravity....................... 0.02930% monoelectric.................. 0.02674% monofire...................... 0.02671% trickhail..................... 0.01615% monoflying.................... 0.01167% monoground.................... 0.00863% monosteel..................... 0.00766% monopoison.................... 0.00632% monofairy..................... 0.00409% monorock...................... 0.00338% monoghost..................... 0.00324% monograss..................... 0.00317% tricksand..................... 0.00019% rainstall..................... 0.00000% Stalliness (mean: -0.162) -2.0|##### |########## -1.5|############# |##################### -1.0|###################### |########################### -0.5|############################## |########################### 0.0|############################ |####################### +0.5|####################### |##################### +1.0|########### |####### +1.5|###### |### +2.0|## |# +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.35%