weatherless...................86.13640% balance.......................33.38187% offense.......................31.73395% hyperoffense..................17.50495% stall......................... 8.69324% semistall..................... 8.68600% sun........................... 5.57454% voltturn...................... 5.24213% hail.......................... 4.23218% sand.......................... 3.25329% trickroom..................... 2.10447% hailoffense................... 1.13608% rain.......................... 0.86130% sunoffense.................... 0.79711% choice........................ 0.48654% rainoffense................... 0.47439% tricksun...................... 0.44789% monotype...................... 0.40943% sandstall..................... 0.23280% tailwind...................... 0.16299% sandoffense................... 0.12880% monoice....................... 0.12635% monopsychic................... 0.08748% dragmag....................... 0.06566% multiweather.................. 0.05772% monowater..................... 0.05343% hailstall..................... 0.05329% monoelectric.................. 0.04255% monodark...................... 0.01991% gravity....................... 0.01891% monobug....................... 0.01814% mononormal.................... 0.01709% monofire...................... 0.01168% sunstall...................... 0.00853% monofighting.................. 0.00851% monoflying.................... 0.00846% monodragon.................... 0.00611% trickhail..................... 0.00404% monoghost..................... 0.00314% monopoison.................... 0.00252% monosteel..................... 0.00212% monoground.................... 0.00140% monograss..................... 0.00082% monofairy..................... 0.00053% monorock...................... 0.00015% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.083) -2.0|###### |############# -1.5|########### |################# -1.0|################ |######################### -0.5|############################ |###################### 0.0|########################## |####################### +0.5|########################### |############################## +1.0|############## |############## +1.5|########## |##### +2.0|#### |# +2.5| |# +3.0|###### more negative = more offensive, more positive = more stall one # = 0.33%