weatherless...................72.74769% balance.......................65.50697% offense.......................32.54569% rain..........................19.24436% sun........................... 7.14251% voltturn...................... 6.84739% trickroom..................... 4.90044% tricksun...................... 1.63733% semistall..................... 1.43482% trickrain..................... 0.93937% tailwind...................... 0.74664% hail.......................... 0.56147% sand.......................... 0.45295% stall......................... 0.32670% hyperoffense.................. 0.18581% multiweather.................. 0.14211% monotype...................... 0.07173% rainoffense................... 0.03799% trickhail..................... 0.02247% gravity....................... 0.02181% tricksand..................... 0.01746% monoice....................... 0.01410% sunoffense.................... 0.01155% monosteel..................... 0.01122% mononormal.................... 0.00848% monopoison.................... 0.00815% monopsychic................... 0.00699% monoghost..................... 0.00634% monodragon.................... 0.00526% dragmag....................... 0.00488% monowater..................... 0.00481% batonpass..................... 0.00230% sunstall...................... 0.00153% monoelectric.................. 0.00150% monofighting.................. 0.00144% monofire...................... 0.00139% allweather.................... 0.00101% monobug....................... 0.00096% hailoffense................... 0.00082% monoflying.................... 0.00038% rainstall..................... 0.00031% monograss..................... 0.00026% monofairy..................... 0.00020% monoground.................... 0.00012% sandstall..................... 0.00009% monodark...................... 0.00007% sandoffense................... 0.00007% hailstall..................... 0.00007% monorock...................... 0.00005% trapper....................... 0.00000% Stalliness (mean: 0.164) -1.0| |### -0.5|####### |################ 0.0|############################## |############################# +0.5|#################### |########## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.83%