weatherless...................74.58272% balance.......................67.42081% offense.......................30.64206% rain..........................16.94299% sun........................... 7.24528% voltturn...................... 6.55591% trickroom..................... 4.40594% semistall..................... 1.56250% tricksun...................... 1.48990% hail.......................... 0.79213% sand.......................... 0.66998% tailwind...................... 0.53405% trickrain..................... 0.41944% multiweather.................. 0.23094% hyperoffense.................. 0.20164% stall......................... 0.17299% monotype...................... 0.13787% trickhail..................... 0.05386% tricksand..................... 0.02887% rainoffense................... 0.02714% sunoffense.................... 0.02391% gravity....................... 0.01853% monopsychic................... 0.01723% monoice....................... 0.01594% monosteel..................... 0.01573% monofighting.................. 0.01530% dragmag....................... 0.01271% monowater..................... 0.01228% batonpass..................... 0.01099% monoflying.................... 0.01034% sandstall..................... 0.00969% rainstall..................... 0.00948% monoelectric.................. 0.00948% monobug....................... 0.00862% mononormal.................... 0.00797% monoghost..................... 0.00603% hailstall..................... 0.00582% monopoison.................... 0.00452% monofairy..................... 0.00452% monodragon.................... 0.00431% sunstall...................... 0.00409% monofire...................... 0.00280% hailoffense................... 0.00215% sandoffense................... 0.00129% monograss..................... 0.00129% monoground.................... 0.00086% monodark...................... 0.00065% monorock...................... 0.00022% Stalliness (mean: 0.183) |# -0.8|## |### -0.4|########## |################# 0.0|############################## |############################## +0.4|###################### |################### +0.8|######## |### |# | | more negative = more offensive, more positive = more stall one # = 0.69%