weatherless...................76.55308% balance.......................70.28113% offense.......................28.40439% rain..........................16.56976% voltturn...................... 7.37553% sun........................... 6.21614% trickroom..................... 3.28751% tricksun...................... 1.19198% semistall..................... 1.12638% sand.......................... 0.43651% trickrain..................... 0.33025% hail.......................... 0.31433% tailwind...................... 0.27725% stall......................... 0.12711% multiweather.................. 0.08957% hyperoffense.................. 0.06099% monotype...................... 0.03734% trickhail..................... 0.02864% tricksand..................... 0.01510% gravity....................... 0.00863% monoice....................... 0.00691% sunoffense.................... 0.00632% monoelectric.................. 0.00622% rainoffense................... 0.00607% monopsychic................... 0.00431% mononormal.................... 0.00322% dragmag....................... 0.00313% monoghost..................... 0.00294% monowater..................... 0.00252% sandstall..................... 0.00251% batonpass..................... 0.00249% rainstall..................... 0.00228% monofighting.................. 0.00227% monodragon.................... 0.00180% monofire...................... 0.00151% sunstall...................... 0.00149% monofairy..................... 0.00138% monosteel..................... 0.00119% monoflying.................... 0.00113% monobug....................... 0.00112% hailstall..................... 0.00065% hailoffense................... 0.00049% monograss..................... 0.00045% sandoffense................... 0.00038% monopoison.................... 0.00032% monoground.................... 0.00019% monodark...................... 0.00001% monorock...................... 0.00000% Stalliness (mean: 0.201) | -0.8|# |## -0.4|######### |################ 0.0|############################# |############################## +0.4|###################### |##################### +0.8|######## |### |# | | more negative = more offensive, more positive = more stall one # = 0.70%