weatherless...................78.42847% balance.......................73.92902% offense.......................25.11951% rain..........................15.59924% voltturn...................... 7.75977% sun........................... 5.66052% trickroom..................... 2.00664% tricksun...................... 0.93406% semistall..................... 0.86602% sand.......................... 0.25390% tailwind...................... 0.12182% trickrain..................... 0.09828% hail.......................... 0.08432% stall......................... 0.08121% multiweather.................. 0.02644% trickhail..................... 0.00598% hyperoffense.................. 0.00424% monotype...................... 0.00230% tricksand..................... 0.00198% gravity....................... 0.00134% monoelectric.................. 0.00089% monofighting.................. 0.00049% dragmag....................... 0.00048% rainoffense................... 0.00047% rainstall..................... 0.00030% monoice....................... 0.00026% sunoffense.................... 0.00019% monowater..................... 0.00016% monofire...................... 0.00013% monodragon.................... 0.00013% monoghost..................... 0.00011% sunstall...................... 0.00006% sandstall..................... 0.00006% monopsychic................... 0.00006% monoflying.................... 0.00004% monosteel..................... 0.00002% sandoffense................... 0.00001% mononormal.................... 0.00001% monograss..................... 0.00000% batonpass..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.233) | -0.8|# |## -0.4|######## |############## 0.0|############################# |############################## +0.4|######################### |######################## +0.8|######### |### | | | more negative = more offensive, more positive = more stall one # = 0.68%