weatherless...................93.27037% offense.......................52.01427% balance.......................31.10795% voltturn......................18.84086% hyperoffense..................12.86976% trickroom..................... 5.58612% hail.......................... 3.76344% sun........................... 2.37974% semistall..................... 2.34796% sunoffense.................... 1.70125% stall......................... 1.66007% hailoffense................... 1.23488% sand.......................... 0.45476% monotype...................... 0.31219% choice........................ 0.26806% sandoffense................... 0.23502% monoelectric.................. 0.15101% rain.......................... 0.13425% rainoffense................... 0.05714% monowater..................... 0.04793% monopsychic................... 0.03400% monograss..................... 0.02868% mononormal.................... 0.02281% hailstall..................... 0.01851% monoghost..................... 0.01236% gravity....................... 0.01010% monobug....................... 0.00933% monoflying.................... 0.00881% tailwind...................... 0.00459% monodark...................... 0.00309% multiweather.................. 0.00257% monoice....................... 0.00227% monofire...................... 0.00066% sandstall..................... 0.00017% monopoison.................... 0.00016% monofighting.................. 0.00000% trapper....................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.256) -2.0|### |### -1.5|#### |###### -1.0|############### |###################### -0.5|############################## |############################# 0.0|############################# |######################### +0.5|############## |#### +1.0|### |# +1.5|## | +2.0|### more negative = more offensive, more positive = more stall one # = 0.52%