sand..........................68.54714% semistall.....................32.21431% weatherless...................30.46910% offense.......................29.25429% balance.......................23.67046% stall......................... 7.61768% hyperoffense.................. 7.24326% sandstall..................... 4.62199% batonpass..................... 2.65891% sandoffense................... 2.54268% dragmag....................... 1.23687% sun........................... 0.58077% sunoffense.................... 0.46333% trapper....................... 0.45952% rain.......................... 0.40666% rainoffense................... 0.18748% choice........................ 0.08342% monotype...................... 0.04368% monopsychic................... 0.03658% rainstall..................... 0.01359% sunstall...................... 0.01140% multiweather.................. 0.00367% monoflying.................... 0.00249% monosteel..................... 0.00162% monobug....................... 0.00109% monowater..................... 0.00103% voltturn...................... 0.00093% mononormal.................... 0.00030% monopoison.................... 0.00025% monoice....................... 0.00021% monorock...................... 0.00006% monoghost..................... 0.00006% monofire...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.470) | -1.5|## |#### -1.0|######## |############## -0.5|######## |######### 0.0|####### |###### +0.5|###### |############ +1.0|########## |########### +1.5|############################## |###### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.74%