weatherless...................88.55328% offense.......................45.80361% balance.......................29.40816% hyperoffense..................19.22648% rain.......................... 6.98284% semistall..................... 3.03165% rainoffense................... 2.95921% stall......................... 2.53009% sun........................... 2.37405% hail.......................... 1.14244% sand.......................... 1.10343% sunoffense.................... 1.08114% monotype...................... 0.81922% dragmag....................... 0.56844% trickroom..................... 0.53500% mononormal.................... 0.51828% hailstall..................... 0.30094% sandstall..................... 0.24521% voltturn...................... 0.17833% monopoison.................... 0.13375% choice........................ 0.11703% multiweather.................. 0.08917% monobug....................... 0.08359% monoghost..................... 0.05016% tricksand..................... 0.04458% monofighting.................. 0.02786% monodark...................... 0.02229% allweather.................... 0.02229% sandoffense................... 0.01672% monorock...................... 0.01115% monoice....................... 0.01115% monoflying.................... 0.00557% monopsychic................... 0.00557% monoground.................... 0.00557% monowater..................... 0.00557% monofire...................... 0.00557% Stalliness (mean: -0.290) -2.0|## |#### -1.5|############ |############## -1.0|######################### |############################## -0.5|##################### |###################### 0.0|############################## |################ +0.5|######### |############# +1.0|######### |#### +1.5|## |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.46%