weatherless...................88.07336% offense.......................45.95295% balance.......................30.05205% hyperoffense..................18.08569% rain.......................... 7.74181% rainoffense................... 3.34072% stall......................... 3.15642% semistall..................... 2.75290% sun........................... 2.28048% sunoffense.................... 1.19368% sand.......................... 1.05872% hail.......................... 0.96757% dragmag....................... 0.76665% sandstall..................... 0.27203% hailstall..................... 0.26684% trickroom..................... 0.23644% monotype...................... 0.21310% voltturn...................... 0.17369% multiweather.................. 0.09847% choice........................ 0.07919% monopoison.................... 0.06270% tricksand..................... 0.05760% mononormal.................... 0.05236% monofighting.................. 0.04089% monobug....................... 0.02652% monoghost..................... 0.01359% monodark...................... 0.01073% allweather.................... 0.00782% sandoffense................... 0.00696% monorock...................... 0.00662% monoice....................... 0.00644% monoground.................... 0.00363% monopsychic................... 0.00345% monoflying.................... 0.00341% monofire...................... 0.00338% monowater..................... 0.00324% Stalliness (mean: -0.272) -2.0|# |### -1.5|########### |############## -1.0|########################### |############################## -0.5|###################### |####################### 0.0|############################## |############### +0.5|######## |############ +1.0|########## |### +1.5|## |## +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.46%