weatherless...................90.81173% offense.......................42.66628% balance.......................31.75057% hyperoffense..................17.68102% rain.......................... 5.95054% stall......................... 5.41088% rainoffense................... 3.97306% semistall..................... 2.49125% sun........................... 1.92412% sunoffense.................... 1.01988% sand.......................... 0.77377% hail.......................... 0.58421% dragmag....................... 0.31182% sandstall..................... 0.29777% hailstall..................... 0.14069% voltturn...................... 0.04951% multiweather.................. 0.04437% monotype...................... 0.03973% trickroom..................... 0.02988% monopoison.................... 0.02889% choice........................ 0.02481% monofighting.................. 0.00518% mononormal.................... 0.00423% sandoffense................... 0.00187% monobug....................... 0.00143% tricksand..................... 0.00033% monoghost..................... 0.00014% monodark...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.234) -2.0|# |### -1.5|########### |############# -1.0|############################## |############################ -0.5|################# |################## 0.0|########################### |################ +0.5|######## |########## +1.0|########## |### +1.5|# |#### +2.0|##### |# more negative = more offensive, more positive = more stall one # = 0.48%