weatherless...................87.76238% offense.......................44.29739% balance.......................30.17346% hyperoffense..................19.51811% sun........................... 6.00570% rain.......................... 4.30585% rainoffense................... 3.98137% stall......................... 3.58748% semistall..................... 2.42355% sand.......................... 1.40123% sunoffense.................... 0.86846% hail.......................... 0.52497% sandstall..................... 0.46421% hailstall..................... 0.22628% monotype...................... 0.01297% monopoison.................... 0.01216% voltturn...................... 0.00782% choice........................ 0.00733% dragmag....................... 0.00560% trickroom..................... 0.00215% mononormal.................... 0.00050% sandoffense................... 0.00033% monobug....................... 0.00031% multiweather.................. 0.00013% monoghost..................... 0.00001% monofighting.................. 0.00000% tricksand..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.309) -2.0| |### -1.5|######## |########### -1.0|############################## |############### -0.5|############# |########### 0.0|############### |######### +0.5|####### |########### +1.0|####### |### +1.5|# |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.68%